AI Insights · Timothy · April 2022
Top 5 Theme Parks Games on Android in Croatia, Q1 2022
A look at the performance of the top 5 theme park games on Android in Croatia during Q1 2022, focusing on downloads, revenue, and active users.
During the first quarter of 2022, the top 5 theme park games on Android in Croatia showcased varying performance trends. Here's a detailed look at how each app performed in terms of weekly downloads, revenue, and active users.
Disney Magic Kingdoms by Gameloft SE experienced fluctuating weekly downloads, peaking at 99 during the week of February 14. The game saw a steady rise in downloads towards the end of January, reaching 89 in the week of January 31. Weekly revenue showed sporadic increases, peaking at $36 in mid-January. Active users remained relatively stable, fluctuating around the 500 mark, with a slight dip to 433 in late March before bouncing back to 498 by the end of the quarter.
Idle Theme Park Tycoon from Codigames had a notable download count, starting strong with 138 downloads at the end of December. The numbers saw a decrease through January, stabilizing around 50-70 downloads per week. Revenue peaked at $25 in the second week of January but saw no significant revenue afterward. Active users showed a downward trend, starting at 877 in late December and gradually dropping to 519 by the end of March.
Peppa Pig: Theme Park by Entertainment One had minimal activity in terms of downloads and revenue, with a peak revenue of $3 at the end of December and early January. There were no significant downloads recorded throughout the quarter.
Hell Merge from Becube Co Ltd showed a modest download trend, starting with 8 downloads in the week of January 24 and peaking at 11 in early February. The app had no recorded revenue or active user data during the quarter.
Disney Wonderful Worlds by Ludia Inc. had a varied download pattern, starting with 46 downloads at the end of December and experiencing a peak of 26 in mid-February. Active users started at 103 at the end of December but saw a gradual decline to 53 by the end of March. The app did not generate any revenue during the quarter.
These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower's website.